Trick Nostalgie
Trick Nostalgie (トリック・ノスタルジー Torikku Nosutarujī) is the name of JynX's doujin circle and the banner under which they release their work. It is a Japanese doujin game developer that specializes in shoot 'em up games and music. Its releases so far have been the Len'en Project games and arrangement albums related to the Touhou Project. Every game Trick Nostalgie has developed from its creation has been a shoot 'em up of some kind. It's unknown as to how and why JynX created the circle.
Contents
Name[edit]
The name "Trick Nostalgie" does not have a clear meaning. "Nostalgie", an old spelling of "nostalgia", possibly references the PC-98 games of the Touhou Project as JynX is known to create remakes of them, where "trick" can reference the fact that JynX usually uploads video footage without releasing the actual games to the public, creating a type of fool. The middle dot (・) in the name is used in foreign names to show where the next word begins.
Members[edit]
- JynX — General Producer/Game Designer/Character Graphics/System Graphics/Background Graphics/Sound Effects/Script/Illustrator/Music
Just like ZUN, JynX appears to be the only member of Trick Nostalgie. In other words, JynX does the programming, art, and music entirely all alone. While this is true, Rei and Zelo are also listed as members of the circle.[1]
Game Productions[edit]
- 連縁无現里 ~ Evanescent Existence (2013)
- 連縁蛇叢釼 ~ Earthen Miraculous Sword (2013)
- 連縁霊烈傳 ~ Reactivate Majestical Imperial (2014)
- 連縁天影戦記 ~ Brilliant Pagoda or Haze Castle (2016)
- 束方嘘時空 ~ Fools rush in (2017)
Discography[edit]
- 現樂団の往古 ~ 束方廻怪綺談 ~ (2013)
- 現樂団の往古2 ~ 束方懐幻想郷 ~ (2014)
- 現樂団の往古3 ~ 束方 繪夢時空~ (2017)
- 夢幻で无い世界 ~連縁无現里~ (2019)
External Link[edit]
Additional Information[edit]
- Trick Nostalgie has occasionally been abbreviated as TriNos (トリノス Tori no Su), as seen highlighted on the circle's logo at the start of many youtube videos, which is a pun on "Bird's Nest" (鳥の巣 Tori no Su).[2]
References[edit]
- ↑ Trick Nostalgie: Profile
- ↑ Interview with JynX (2021): Trick Nostalgie, the Developer - Question 2