Reactivate Majestical Imperial/Story

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This is the English transcript of Reactivate Majestical Imperial.

The Japanese transcript has also been included in order to encourage fellow translators to chip in and make our translations more accurate/helpful.

Story[edit]

Prologue[edit]

At the Senri Shrine, Jinbei tells Yabusame and Tsubakura that there's an abnormal winter and it must be and incident, but the humans are idling in the kotatsu and refuse to go. Shortly after, Yaorochi and Sukune visit the shrine, with the orochi scolding them for not doing anything and explaining that the long winter is because of a sudden affluent of spirits and somebody is causing it. Jinbei insists that someone should go to resolve the incident. Meanwhile, Saragimaru is observing Yaorochi in a clump of bushes nearby. They are spotted by Kuroji, who forces the orochi to help them with a quest to recollect spirits, since they read it in a signboard in the Capital City and blackmailed to tell Yaorochi that the younger orochi has been stalking them if Saragimaru refuses the offer. With no other choice, Saragimaru agrees to help Kuroji.

Main Story[edit]

Endings[edit]

Spoiler Warning:Keep in mind that what you are about to read contains plot and/or ending details from the game. Proceed at your own risk!!


Shrine Team’s bad ending, involves Yabusame bringing the unconscious Tsubakura home, while Shion follows them. Jinbei declares Tsubakura “lost in action” and jokingly comments about making a funeral ritual for them. When Tsubakura wakes up, Shion appears and proceeds to eat some of their lifespan.

Haniwa Team’s bad ending involves Shion sensing the smell of spirits in Sukune’s house and causing a ruckus there. Shion breaks all of Sukune’s craftworks in an attempt to looks for those souls, much to the haniwa’s horror.

Kuroji Team’s bad ending involves Shion wandering around the Shrine Road, sensing the smell of souls. Saragimaru tells them that in the end of the road, they’ll find the Senri Shrine. Still upset upon losing, Kuroji sarcastically praises Saragimaru for being obvious.

Shrine Team’s good ending has Shion following Yabusame and Tsubakura back to the shrine. Since Shion has gotten attached to Tsubakura, they decide to adopt Shion into the household, much to Jinbei’s chagrin. Shion brushes their concerns by saying that they only require souls to eat, and eats some of Tsubakura’s lifespan. While Yabusame cheers for their new “pet”, Tsubakura complains that their burdens are increasing.

Haniwa Team’s good ending has Yaorochi and Sukune bringing Shion to the shrine with them. Yaorochi berates Tsubakura and Yabusame for staying in the kotatsu all day and doing nothing, but they ignore the orochi and make fun of their short temper. Shion is interested in consuming Tsubakura's soul and stays, much to Tsubakura's horror.

Kuroji Team’s good ending has Kuroji and Saragimaru bringing Shion to the shrine with them. Kuroji refuses to tell Yabusame and Tsubakura about how they defeated Shion or how they befriended" Saragimaru, but agrees to tell them about Shion. While Kuroji decides to sell the souls they had been recollecting, Saragimaru decides to keep an eye on Kuroji, afraid that they will continue doing more amoral things for the sake of profit.

Extra Backstory[edit]

A few days after the events of the main story, Fumikado ends up at the Senri Shrine with the protagonists (except Saragimaru, who wanted to avoid Yaorochi). They confess that they only took advantage of the affluent of spirits in the Mugenri Barrier and never did something to it. Jinbei complains that despite the protagonists having defeated Shion and Fumikado, the weather is still cold. They tell them that a few days ago, they asked a friend and skilled barrier builder, Tenkai Zuifeng, to repair the barrier. However, nothing has changed and there is a hole in the barrier instead. Jinbei suspects it’s Tenkai’s doing, so they ask the heroes to regroup and confront them.

Extra Story[edit]