Template:DialogTable/Header
{{DialogTable}} serves as a translation table template for character dialogue.
Usage
Please follow the code below in order to use it.
{{DialogTable/Header}} {{DialogTable | char =Yabusame | ja =こんにちは | en =Good Afternoon }} {{DialogTable/Footer}}
Output:
Yabusame |
こんにちは |
Good Afternoon |
---|
If the {{DialogTable}} serves as a title, you can insert |h1
just after {{DialogTable
to mark the translation as a title or header of the translation.
Example:
{{DialogTable/Header}} {{DialogTable|h1 | char =Character's name (if available) | ja =Original Japanese words | en =Translated words }} {{DialogTable/Footer}}
Another type is {{DialogTable|st-title}}
, which is used to display the stage title aligned centre and {{DialogTable|st-desc}}
for non-centre-aligned, both without the |char=
parameter.
Optionally, you can use |DialogTable=status
to mark certain situation. For example:
{{DialogTable/Header}} {{DialogTable|status | status =[[Yabusame Houlen]] DEFEATED }} {{DialogTable/Footer}}
Output:
Yabusame Houlen DEFEATED |
---|
Alternately, you can use {{DialogTable|statusnr}}
for non-bold status sentences.
Meanwhile, you may use other language coding by following the example code below:
{{DialogTable/Header}} {{DialogTable | lang =zh | char =Reimu | zh =午安 | en =Good Afternoon }} {{DialogTable/Footer}}
NOTE: the origin lang code must follow what the lang parameter is.
The above documentation is transcluded from Template:DialogTable/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Subpages of this template. |