Brilliant Pagoda or Haze Castle/Story/Tutorial

From Len'en Wiki
Jump to navigation Jump to search

Yabusame

チュートリアルだよ!

It's tutorial time!

Tsubakura

突然どうした?

What's going on all of a sudden?

Yabusame

ここは天影戦記の主なシステムを説明して、
体感してもらうためのモードだよ

This is a game mode that explains the main mechanics of Brilliant Pagoda or Haze Castle
and gives you a hands-on experience of the gameplay.

Tsubakura

いいのか? メタ発言的なこと言ってて?
作品の雰囲気ぶち壊しじゃないか?

Y'sure it's okay for you to break the fourth wall like that?
Isn't that gonna kill the atmosphere of the game?

Yabusame

大丈夫、ここは別次元の无現里で、
玄鳥も別次元の別玄鳥だから!

Don't worry, this is a parallel Mugenri,
and you're also a parallel Tsubakura!

Tsubakura

なるほどな、本編とは関係ないってわけだ

I see. So this has nothing to do with the main story then.

Yabusame

だからここでは何を言ってもいいんだよ!?

So we can talk about anything we want here, isn't that right!?

Tsubakura

いいってわけじゃないだろう
最低限の節度を守ろうな

That doesn't mean that at all.
At least observe a modicum of restraint, will you?

Yabusame

説明を始めるから黙りましょう!
消し飛ばすよ、玄鳥?

Just quiet down so we can explain!
I'll blast you clear into next week, you hear me?

Tsubakura

はいはい、別玄鳥にはキビしいのね

Fine fine. Not so nice to parallel Tsubakuras, are you?

Yabusame

今作では「移動ゲージ」ってのがあるんだよ!

This time around, there's a thing called the "Movement Gauge"!

Tsubakura

画面の下の方にあるやつだな
俺達が邪魔で見えにくいけど

That's the thing at the bottom of the screen, right?
Although it's kinda hard to see 'cause we're standing right in front of it.

Yabusame

コレは自機の位置によって
変化していくんだよ!

It changes depending on
the location of the player!

Tsubakura

ためしに左右どちらかに動いてみ、
ゲージが動いてるだろ?

So, try moving left or right right now.
You see how the gauge moves with you?

Yabusame

初めは紫色が真ん中にあるんだけど、
そのまま紫を保てば、進路を真っ直ぐ進むよ!

It starts with purple in the middle,
but if you keep the purple there, you'll move straight ahead!

Tsubakura

逆に、赤か白を真ん中に移動させた状態だと
左右のどちらかに移動するぞ

Conversely, if you have red or white in the middle,
you'll move either to the left or right.

Yabusame

左上に四角がいっぱいあるよね?
コレが「ミニマップ」だよ!

There's a lot of squares in the top left, yeah?
That's the "mini-map"!

Tsubakura

上が「ステージ」のミニマップ、
下が「セル」のミニマップだ

The upper one is the "Stage" mini-map,
while the lower one's the "Cell" mini-map.

Yabusame

ステージは、たくさんのセルによって構成されてるの

Every stage consists of a lot of cells.

Tsubakura

そして進路ゲージの状態によって、
セルが左右か真っ直ぐに移動する

And depending on the movement gauge's status,
you'll move to a cell to your left, right, or in front.

Yabusame

まぁ百聞は一見になんとかっていうし、
試しに進路ゲージを左右どちらかに傾けてみてね

Well, that's all we can explain for now,
so go ahead and try tilting the movement gauge to the left or right.

Tsubakura

そして傾けた状態で、しばらく待っていてみてくれ

And once you've tilted it, just wait a little...

Yabusame

左右に動いたかな?
進路ゲージは元の位置にもどったね♪

Did we move sideways?
The movement gauge has returned to its original position. ♪

Tsubakura

プレイヤーが捻くれてるか、グズだったら
真っ直ぐ進んでるだろうがな

But if the player's feeling rebellious, or just straight-up an awful person,
we're probably goin' down the middle right about now.

Yabusame

曲がった根性で真っ直ぐ進むんだね♪

Their twisted nature led them down the straight-and-narrow! ♪

Tsubakura

妙な言い回しだな

You just repeated what I said except weirder.

Yabusame

さて、左上のミニマップに注目!
下のセルのミニマップが移動してるでしょ?

Now, look at the mini-maps in the top left again!
The cell mini-map on the bottom moved, right?

Tsubakura

黄色い四角が今いる場所だぞ

The yellow square is your current location.

Yabusame

このミニマップも背景が赤・紫・白に
分かれてるよね?

The mini-map's background is split in
red, purple and white, too, see?

Tsubakura

これも進路ゲージと同じ要領で、
ステージの分岐条件だぞ

That shows the way the stages branch out.
It basically works the same way as the movement gauge.

Yabusame

つまり、例えばセル最終段階で赤いところにいたら
ステージは左上に移動するってこと♪

So in other words, if, for example, your position at the end of a stage was in the red,
then you'll move to the stage up and to the left. ♪

Tsubakura

まぁ実際にプレイすればそのうち分かるだろう

Well, you'll understand better if you actually play the game.

Yabusame

単に自機の位置に注意してればいいだけだから、
そんな大変じゃないでしょ?

You just have to mind your position on the screen.
It's not hard, you know?

Tsubakura

そうかな?
たとえばこんな敵が出てきたらどうする?

Really?
Then what if an enemy like this comes along?

Tsubakura

どうだった? 思ったとおりに動けたかな?

Well? Did you manage to move in the direction you wanted?

Yabusame

・・・・不満たっぷり

...I feel SO unsatisfied.

Tsubakura

敵の攻撃によって、移動が制限されると
狙った方向に動けないこともあるってことだ

Depending on the enemies' attacks, your movement might be limited,
so you might not always be able to move to where you're aiming for.

Yabusame

それにしてもあんまりじゃない?
被弾覚悟でいかないと無理じゃん

I mean, sure, but wasn't that way too much just now?
It'd be totally impossible unless you're planning to get hit.

Tsubakura

まぁ今みたいな極端なものは
本編には出てこないと思うけどな(高難易度は別)

Well, I hardly think something as extreme as just now
will occur in the actual game itself (except for maybe on the higher difficulties).

Yabusame

じゃあ次の説明だよ!
「サブイベント」について説明するよ!

Time to explain the next part!
The "sub-events"!

Tsubakura

セルではザコ戦とか中ボス戦とかが
ランダムで発生するんだが、

In each cell, you'll face either an enemy
formation or a mini-boss at random...

Yabusame

それと同時にもう一つ、ランダムなイベントが
あるんだよーっ!

...and at the same time, there are even more random events
that can happen!

Tsubakura

今回はそのランダムで発生するサブイベント
の内の一つを紹介しようか

How's about we introduce one of
those randomly-occurring sub-events?

Yabusame

じゃあ【視界不良Ⅲ】ってやつを試してみよー
そんじゃスタート!

Alright, then. Try "Blindness III" on for size!
EVENT STAAAAAAART!!!

Tsubakura

っとまぁ、このサブイベントでは
視界が随分と残念なことになる

An' so, well, this sub-event
reduces your vision to a rather pathetic state.

Yabusame

サブイベントには他にも
いっぱい種類があるんだよー!

There's many more
kinds of sub-events!

Tsubakura

詳しい種類と内容はマニュアルを見てくれ

For details on types and effects, please check the manual.

Yabusame

本編ではセルの開始時に演出があって、
それでサブイベントの種類を判別できるよー

The real game shows a presentation at the start of each cell,
allowing you to distinguish each sub-event!

Tsubakura

それも本編を実際にやってみれば分かるだろう

Yet another thing that you'll understand better if you experience it in-game.

Yabusame

えっと、それじゃあ・・・・
説明するものはこんなところかな?

Umm, so with that...
I think that's about it for stuff to explain?

Tsubakura

まぁ最低限知っておいて貰いたいことは話したかな?
他の事はマニュアルでも見てくれ

Well, we at least told the player the bare necessities?
The rest is in the manual.

Yabusame

じゃあこれでおしまいだね!
それじゃあ本編でお会いしましょー

Alrighty, that's a wrap, then!
See you in the real game!

Tsubakura

だがここは別次元だから
正確には俺達とはもう会う事はないだろうな・・・

But this is a parallel dimension,
so we won't actually get to see them...

Yabusame

残念だねぇ~

Oh no, how unfortunate...

Tsubakura

んっ? けど藪雨は次元を越えられるから、
ここにいる藪雨は・・・・

Mm? Wait a minute, Yabusame can cross dimensions,
so that means the Yabusame here—

Yabusame

さよーならー!

See youuuuuuuuuu!!!